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iek is a French energy company that supplies renewable electricity and gas to individual customers and SMEs. Its primary offices are situated in Toulouse, with the majority of ilek's employees working remotely.
The Product team concentrated on the following products:
The objective was to ensure the company's growth by optimising the funnel and landing pages, but also to provide the best possible experience for users, empowering customers to be more autonomous, and employees to be more efficient.
Within this overarching goal, my role was to integrate User Research practices into ilek's product development process, enhance design and UXR operations, and improve the overall customer experience by addressing usability and accessibility issues within the company's applications.
As a senior member of the team, my primary responsibility was to embed user research practices within a product team consisting of 15-20 members organized into four squads, in collaboration with the development team. This involved implementing 'Dovetail' as our research repository, crafting personas for the company's main product, outlining a UXR plan for 2024, evaluating the alignment of ilek products with key customer needs, and providing support for design initiatives.
There was no dedicated UXR role before my arrival on the team. Consequently, there were no established habits or processes for integrating insights from UXR initiatives into the working process.
Another issue was the team's lack of understanding about the available data and how to effectively leverage it to gain insights into our users, their expectations, and pain points. There was also essential data about our user base that was missing (e.g. customers age range and other basic demographics), as well as proper ways to measure our impact.
Any previous research, whether qualitative or quantitative, was stored in files or folders with limited access and often forgotten once the focus went on a new issue.
The various squads used to work following their own processes and conventions. Designs were created by different designers, whether employees or contractors, each using their own nomenclature or statuses in their specifications. Overall, there was a lack of consistency in how the design was delivered and perceived by the rest of the team.
The maturity of components within the design system and their documentation levels were also quite inconsistent.
There was no documentation providing a comprehensive view of the experience, no end-to-end mapping of the system, nor an understanding of how the service and touch points worked together.
- working process
- squads (growth dual track looking after the lp and funnel)
- customer (looking after the customer area + optimisation to make them more autonomous)
Before my involvement, the Persona project had been initiated by one of the designers. She had gathered quantitative data regarding our customers' demographics, reasons for subscribing to ilek, their energy consumption tracking habits, and reasons for logging into their customer space. Additionally, she initiated a workshop for the qualitative part of the study.
I then took over the project and developed an interview guide, recruited participants, and conducted all the interviews (implementing a template for interview tracking and shadowing). Simultaneously, I set up Dovetail to directly integrate this work into our central UXR repository.
Following this, I tagged all interviews highlights and analysed the results so I could extract key (and actionable) insights for our team.
Each persona had a dedicated page including
Considering our aim to boost UXR initiatives, we wanted to incentivise customers engaging in more demanding activities such as lengthy interviews or surveys. Working closely with our CPO and other internal stakeholders, I refined our needs and developed a framework enabling the Product team to allocate 'points' to participating customers.
I collaborated with the customer service team ensured minimal disruption to their operations, and with the billing PM to integrate a system to track points awarded to clients as UXR rewards.
Including initiatives such as:
Figma and the Design System were a mess... The designers had started working on it (establishing Tokens for Foundations, organising/fixing/aligning components)). I supported them helping with cleaning and documentation efforts.
I proposed a Notion template/database to ensure that the reviews we conducted on the Customer portal and other products were consistently captured and integrated into the overall process.
Each entry was an issue identified during the review. They were linked to a Product/Journey (and a page or element if applicable), categorised (e.g. accessibility, visual design, etc.) and ranked based on their criticality. I added a status and links to monitor these issues and integrate them with other parts of the workflow (such as Initiatives, Problems/Opportunities, User Stories, etc.).
Then, I provided detailed descriptions of the issues and proposed two solutions for the majority of them: a quick fix (high impact, low effort) and a more advanced solution (not constrained by timelines or other limitations). This was then reused and refined in User Stories when the issue was prioritised.